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Advanced [show]


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan coat over a black low-cut shirt, and a broad hat upon his head. His hair is long and blonde with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Joker, Entrepeneur. Bonds: Attractive, Guardian, Rich. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Nordak Dankil, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Blue quartz (12 gp). Sardonyx (60 gp).


Social Check DCs


Naeris Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a hunchback. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Naeris Amakiir, Male Elf Wizard 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He is bristling with hidden weapons, mostly lances and warhammers. His hair is chestnut and curly. His fierce hazel eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Bonds: Criminal record, Has a crush, Immigrant, Family, Job. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Fargrim Silverstone, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 36000 sp. Tourmaline (60 gp). Sardonyx (20 gp). Jet (60 gp). Tiger eye turquoise (5 gp). Moonstone (20 gp). Malachite (5 gp). Peridot (20 gp). Rich purple corundum (1000 gp).


Social Check DCs


Greethen Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His crest is green and curly. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Emotional. Bonds: Criminal record, Immigrant. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Greethen Linxakasendalor, Male Dragonborn Monk 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 15 (+2)17 (+3) 11 (+0)18 (+4)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5

Possessions: 30000 cp.


Social Check DCs


Curran Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting, Athletic, Artistic. Bonds: Immigrant, Nature, Enemies. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Curran Wiseacre, Male Halfling Barbarian 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Sardonyx (30 gp). Rhodochrosite (6 gp). Black pearl (1100 gp).


Social Check DCs

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