Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy black pantaloons and a pastel scarf, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel and beady.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: He got into the Adventurer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Selfish, PTSD. Bonds: Enemies, Job. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Azurite (11 gp). Tiger eye turquoise (11 gp). Deep green spinel (130 gp). 1 Minor magic item.
Watson Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a yellow vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His long white hair is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (30 gp). Fire opal pendant on a fine gold chain (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).
Fargrim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His brown hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Fargrim embodies much of what other species detest in the Dwarves. He enjoys reading and quiet.
History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He inherited the family business which he has now maintained for 10 years.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 57 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
Possessions: 200 pp. Black opal (800 gp). Amethyst (110 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Citrine (30 gp). 1 Minor magic item.
Purban Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting green shirt and pants. His blonde hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the north, but his parents moved at a very young age to the south. After coming to the age of reason, Purban took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 135 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 19 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan, Ignan, Auran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Deep blue spinel (1000 gp). Jasper (70 gp). Rhodochrosite (10 gp). Eye agate (10 gp). Carnelian (70 gp). Star rose quartz (70 gp). Deep blue spinel (1000 gp). Obsidian (10 gp). Alexandrite (1000 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp).
Erias Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered shortspear and tarnished shortbow as well. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp. Large well-done wool tapestry (400 gp).
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