Orryn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he wears light armors faded through time and improper care. With bright white hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Flaws: Shy, Fearful. Bonds: Poor, Slave. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 300 gp.
Gilthur Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a small toy that he constantly fidgets with.
History: The child of a Ploughman, who enjoyed hunting, Gilthur was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Flaws: Addict. Bonds: Enemies, Nature, Adventurer, Military. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 190 gp.
Barendd Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears yellow painted combat armor at almost all times. His skin is also unnaturally pale. His brown hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He struck the Dyer job and began his own company from there.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 7000 cp.
Akmen Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears baggy black pantaloons and a white scarf. His white hair is slicked back into a classic pompadour. His white eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Ideals: Logical. Flaws: Secretive. Bonds: Nature, Adventurer, Job. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp. Blue quartz (8 gp). Amber (70 gp).
Thamior Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His eyes are likewise brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Architect business at a young age. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Joker, Gifted. Bonds: Poor, Job. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
