Roondar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.
Personality: Roondar wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.
History: Roondar hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and gnomish compassion
Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoprase (70 gp). 1 Minor magic item.
Mantus Skill, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is heavily combed to the left. His thin eyebrows rest above his beady black eyes.
Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 14
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp.
Duergath Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Ploughman. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Old masterpiece painting (500 gp). Large well-done wool tapestry (300 gp).
Gerbo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. He has brown eyes.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Entrepeneur. Bonds: Has a crush, Family. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Barakas Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Beggar does. His black hair is matted, messy, and big. His ears are large.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 83 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Banded agate (8 gp). Red spinel (50 gp). Deep blue spinel (800 gp).
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