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NPC Generator

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Advanced [show]


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: The child of a Architect, who enjoyed hunting, Joser was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Joser Honeypot, Male Halfling Barbarian 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 37 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +0, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 400 gp.


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He has wavy red crest. His half smiles and red eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gorbundus took refuge in the large cave and found the beat up longsword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 34000 sp.


Social Check DCs


Dreali Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow tunic with black highlights, and long blue pants that bunch up around his shoes. His blonde hair is long and unkept. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Elven people; and he is greedy

Flaws: Ugly, Shy, Racist. Bonds: Rich, Nature, Has a crush. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Dreali Wasanthi, Male Elf Monk 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Scribe does. He has a slight overbite and is overall scrawny. He has done his best to style his gray fur to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Pelt was raised in a hard working conservative environment. A gifted student he started as a Fletcher, but he got bored and became a Scribe. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Disease, Insane, Forgetful. Bonds: Job. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Pelt Candle, Male Tabaxi Bard 5
Medium (5'3") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 300 gp. 1 Full Plate. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Dûsh Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His eyes are gray and beady.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: He was born in the east. Through the years after Dûsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dûsh's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Dûsh Reid, Male Half-Orc Expert 14
Medium (5'0") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 86 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +5, History +8
Senses Passive Perception 10
Languages Common, Orc, Druidic, Sylvan, Goblin
Attacks Melee +10 / 4d6+5, Ranged +8 / 4d6+3, Grapple +5

Possessions: Black pearl (1600 gp). Blue quartz (16 gp). Fire opal (800 gp). Black pearl (1600 gp). Blue quartz (16 gp). Obsidian (16 gp). Deep blue spinel (1600 gp). Pink pearl (150 gp). Rhodochrosite (16 gp). Amethyst (150 gp). Emerald (800 gp). Citrine (50 gp).


Social Check DCs

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