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NPC Generator

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Advanced [show]


Bhevek Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He is portly but not overly obese. His silver hair is cut short. This green eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bhevek was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist, Justice, Persistence. Bonds: Adventurer, Enemies. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Bhevek Swiftwhistle, Male Halfling Cleric 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Foxilon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and brown robe with the hood down. He has a moderate pudge and is not very fit. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Foxilon Hilltopple, Male Halfling Warrior 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)18 (+4) 11 (+0)10 (+0)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Laucian Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Fortune-teller does. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Laucian enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Fortune-teller business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Laucian Caerdonel, Male Elf Bard 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 60 gp.


Social Check DCs


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and dresses in pastel turtlenecks beneath a tan coat with green slacks. He keeps his silver hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and regain custody of his daughter

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Family. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Oloric Daraln, Male Dwarf Paladin 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 111 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. Onyx (40 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. He has red eyes and a white hat with a green feather.

Personality: Eccentric and domineering, Raam will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the east to a Barrister, Raam learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Extrovert, Impeccable. Bonds: Attractive, Enemies, Job. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Raam Dread, Male Tiefling Commoner 17
Medium (6'8") Tiefling, Lawful Neutral (CR 17)
Armor Class 9
Hit Points 81 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Athletics +9, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +5

Possessions: 6000 gp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (3000 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1100 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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