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Advanced [show]


Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is matted, messy, and big. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Asheton, Male Human Paladin 9
Medium (6'5") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. Gold music box (4000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (600 gp).


Social Check DCs


Paymon Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'2" western man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has brown hair. His eyes are likewise black.

Personality: A skeptical and narcissistic man, Paymon's first love is himself. His second love is also himself. He uses divination through singing.

History: Paymon was born with his father's beautiful face. A gifted student he started as a Bricklayer, but he got bored and became a Roofer. He has achieved small success as a Roofer.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Paymon Sage, Male Tiefling Barbarian 5
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white fur has been sun bleached extensively. He has gleaming, smiling yellow eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Emerald was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 10 years.

Motivation: Tabaxi compassion; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Emerald Paws, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Hork Home, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Hork wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Hork Home, Male Half-Orc Wizard 11
Medium (5'11") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 340 pp. Fire opal pendant on a fine gold chain (1400 gp). Black velvet mask with numerous citrines (130 gp). Sapphire pendant on gold chain (1500 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Gûnd Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his club. His hair is cut close to his head. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants he idolized his mother. Gûnd was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Gûnd Hayhurst, Male Half-Orc Barbarian 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 80 gp.


Social Check DCs

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