Nalral Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He sports a long auburn beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Disciplined. Bonds: Religious, Adventurer, Job, Enemies. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. Freshwater pearl (15 gp).
Nadarr Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely red suit with pastel socks and a vest with buckled shoes. He has moderate length scarlet crest. His red eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Faran Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man wears a brown small hat and brown clothes. He has a long red beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. In his 10th year, his parents were killed by a gnolls raid, leaving Faran alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to work out more often
Ideals: Athletic, Disciplined, Professionalism, Fighting. Bonds: Attractive, Enemies. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 8000 sp.
Baz Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His Stetson hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 8 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the west, certain he would find work there.
Motivation: He has decided he is irredeemable; and to pay off his debts
Flaws: Ugly. Bonds: Criminal record, Immigrant, Debt. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 108 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Alexandrite (1100 gp). Malachite (4 gp). Hematite (4 gp). White opal (1000 gp). Bloodstone (40 gp). Amethyst (150 gp). Aquamarine (1100 gp). Blue star sapphire (1000 gp). Coral (150 gp). Black opal (1000 gp). Obsidian (4 gp). Blue star sapphire (1000 gp). Sardonyx (40 gp). Lapis lazuli (4 gp). Sardonyx (40 gp). Brown-green garnet (150 gp). Jade (150 gp). Freshwater pearl (4 gp). 1 Medium magic item. 1 Medium magic item.
Rael Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Map Maker uniform. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and expand his business
Flaws: Addict. Bonds: Job, In love, Poor, Adventurer. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 4 Alchemist’s fire. 1 Everburning torch.
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