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NPC Generator

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Advanced [show]


Dayereth Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly longbows and spears. He keeps his red hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in longbow use. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and many drow want him driven away

Ideals: Fighting. Flaws: Terse. Bonds: Criminal record, Adventurer, Enemies. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Dayereth Selevarun, Male Elf Rogue 12
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Arcana +6, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 13000 sp. Rich purple corundum (400 gp). Freshwater pearl (11 gp).


Social Check DCs


Gimurt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Ruler, he is not a threatening figure. His white hair is knotted and matted. His eyes are likewise blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Laborer, who enjoyed hunting, Gimurt was taken on many hunting expeditions. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Gimurt Graybeard, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Dagger On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His fur is short and cinnamon. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered writing. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Artistic. Flaws: Greedy, Selfish. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Dagger On the Mountaintop, Male Tabaxi Cleric 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp.


Social Check DCs


Alvyn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He wears his silver hair down. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Alvyn Oomtrowl, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Rhodochrosite (13 gp).


Social Check DCs


Thoradin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a flapper bob. He is baby faced.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: Thoradin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to protect his home

Ideals: Pacifist. Bonds: Adventurer, Guardian, Poor, Nature. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Thoradin Trueanvil, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs

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