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Ribbles Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He is physically well-built. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Ribbles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Optimist. Flaws: Fearful. Bonds: Military, Adventurer, Job. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Ribbles Nucklestamp, Male Gnome Commoner 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Druidic, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 700 pp. Jeweled electrum ring (2000 gp). A delicate brass dragon egg (40 gp). Solid gold idol (500 gp).


Social Check DCs


Right-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy violet suit. He has wavy cinnamon fur. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Opinionated, Logical, Fighting. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Right-Handed Of Snakes, Male Tabaxi Ranger 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. Silver comb with moonstones (300 gp). 1 Breastplate.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears violet leather gloves, a violet jacket, and tight pants. His beige fur is drawn into a tight pony tail with a card scrunchie. He has a dull look in his green eyes.

Personality: Art is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: The child of a Banker, who enjoyed hunting, Art was taken on many hunting expeditions. Art was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Art decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Nature, Criminal record. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Art Fang, Male Tabaxi Expert 7
Medium (6'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Stealth +7, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Cloak Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Sellsword does. His lavender fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Sellsword in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Optimist. Flaws: Addict. Bonds: Job, Slave, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Cloak Of Spirit, Male Tabaxi Paladin 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Heward Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white tunic with tan highlights, and long blue pants that bunch up around his shoes. His long golden hair reaches down to his waist. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Rich, Religious. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Bulsara, Male Half-Elf Cleric 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 sp.


Social Check DCs

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