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NPC Generator

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Advanced [show]


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries rapiers. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting. Flaws: Secretive, Shy, Disease. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Bertram Wildheart, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear white clothing when he does not wear armor. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Aust was raised in a hard working conservative environment. When Aust reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Family, Religious. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Aust Qualanthri, Male Elf Barbarian 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 101 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Arcana +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold and topaz bottle stopper cork (1700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (50 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Medium magic item.


Social Check DCs


Roland Reid, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is portly but not overly obese. He has no hair. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Roland was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Junk Dealer job and began his own company from there.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Roland Reid, Male Human Warlock 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs


Hunter Kendal, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is blonde and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made him what he is. He worked as a nervous Bounty Hunter and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Bookbinder again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Hunter Kendal, Male Human Fighter 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 51 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1800 gp. Deep blue spinel (800 gp). Carnelian (80 gp). Lapis lazuli (13 gp). Red spinel (150 gp). Deep blue spinel (800 gp). Moss agate (13 gp). Freshwater pearl (13 gp). Eye agate (13 gp). Jet (150 gp). Pink pearl (150 gp).


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a red suit, pastel shirt, and white tie. His black hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oblar took refuge in the old dungeon and found the beat up whip and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist. Flaws: Cynical, Fearful. Bonds: Nature, Job. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Oblar Tealeaf, Male Halfling Sorcerer 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp. Silver pearl (90 gp). Obsidian (14 gp). Amber (90 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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