Kilvar Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries greataxes. His golden hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.
History: Kilvar hails from a village terrorized by goblins. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kilvar's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp.
Brug Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel tunic with tan highlights, and long brown pants that bunch up around his shoes. His blonde hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small forest village. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has dedicated himself to building a better kind of golem.
Motivation: To protect his home; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Guardian. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 13)
Armor Class 14
Hit Points 81 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 500 pp. Citrine (60 gp). 1 Minor magic item.
Azzakh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of magic on his torso. He sports a flattop crest cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is extraordinarily eccentric. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He is untrained/undisciplined, which makes him dangerous.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Insane, Mundane. Bonds: Attractive, Nature, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Himo Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow cloak and cross-gartered black stockings. He is bald on top and has large auburn tufts of hair around his ears. He has several tiny opal earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a criminal king-pin and mafia family Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now mingles about in high society.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Rich, Criminal record. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rose (50 gp). Onyx (50 gp). Bloodstone (50 gp).
Whurbin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large brown jacket and is in decent physical shape. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To settle down with his crush; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Insane, Ugly. Bonds: Poor, Family, Has a crush. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1500 gp. An abacus with copper, silver and gold markers (120 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).
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