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NPC Generator

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Advanced [show]


John Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting green shirt and pants. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Justice, Optimist. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

John Stratford, Male Human Fighter 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)15 (+2) 18 (+4)18 (+4)
Skills History +4, Performance +6
Senses Passive Perception 14
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Mantus Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a pixie cut. His black eyes peer out from beneath his Stetson violet hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Mantus has worked very hard to control his curse. During his travels, Mantus and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mantus discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mantus fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Mantus Vice, Male Tiefling Fighter 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His white hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Kildrak Frostbeard, Male Dwarf Warrior 11
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Darrow Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Seamstress does. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Justice. Bonds: Job, Religious, Slave. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Darrow Brushgather, Male Halfling Monk 9
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Solid gold idol (300 gp). Jeweled anklet (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Nutae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy green suit. His long brown hair is drawn into a two foot long braid. His gray eyes peer out from beneath his top green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Attractive, Family, Enemies. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Nutae Sylvaranth, Male Elf Druid 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 18000 cp.


Social Check DCs

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