Efferil Horineth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He wears tight fighting clothing, which leaves very little to the imagination. He has a long black beard with little hanging trinkets. He wears a mask on his face.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Insane, Mundane. Bonds: Job. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Smoky quartz (60 gp). 1 Climber’s kit.
Zûmug Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man wears green leather gloves, a green jacket, and tight pants. His hair is always cut to a buzz. He has amber eyes and a green hat with a grey feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was raised in a forest tribe. In his 13th year, his parents were killed by a dire rats raid, leaving Zûmug alone in the world. After a stint in an orphanage, he was adopted. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and a deep hatred of dire rats
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Nature, Enemies. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 132 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1700 pp. A silver and pearl hairclip (80 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (160 gp). Old masterpiece painting (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled anklet (3000 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Traubon Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and likes to wear white tank tops with green pants. His left leg appears badly burned and disfigured. He has a white handlebar mustache and slicked back white hair. His violet eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk.
Flaws: Terse. Bonds: Adventurer, Immigrant, Rich. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 21000 sp. Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate brass dragon egg (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Glûk Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Glûk was raised in a hard working conservative environment. In his 12th year, his parents were killed by a dire rats raid, leaving Glûk alone in the world. After a stint in an orphanage, he was adopted. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Artistic. Bonds: Attractive, Family, Job, Enemies. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Aquan, Infernal
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +6
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
