Miles Huckabee, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His silver hair is still thick. He has gray eyes and a pastel hat with a tan feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Marshal, Miles learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Cynical, Addict. Bonds: Attractive, Job. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2100 gp. Amber (130 gp). Blue quartz (9 gp). Rhodochrosite (9 gp). Obsidian (9 gp). Jasper (70 gp). Freshwater pearl (9 gp). Deep blue spinel (200 gp). White opal (400 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Morton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His fierce violet eyes like to dwell on things.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: He's looking for his big break; and to reunite with his absent mother
Ideals: Artistic. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp. Pink pearl (120 gp). 1 Chain shirt.
Morgran Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His red hair is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.
History: Morgran was raised in a hard working conservative environment. After coming to the age of reason, Morgran took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and he feels kind of lost in life
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: In love, Job. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 700 sp. Peridot (50 gp). Citrine (50 gp). Red garnet (110 gp).
Gilthur Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He wears his golden hair down. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gilthur was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 390 gp. 1 Half-Plate.
Arnold Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a white costume with the symbols of magic on his torso. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Arnold was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Detective.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Job, Rich. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 20 pp. Moonstone (70 gp). Peridot (70 gp). Brown-green garnet (150 gp). Deep blue spinel (1400 gp).
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