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Advanced [show]


Gerbo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He is a Maurezhi in disguise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: He is greedy; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Antagonistic, Insane, Racist. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Gerbo Maekkelferce, Male Gnome Expert 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adelard Morley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears skinny pants and wears a black and green robe with the hood down. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: He is a Yochlol in disguise. A freak accident while working with his Brewer mother left him crippled. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Disease, Addict. Bonds: Adventurer. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Adelard Morley, Male Human Ranger 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Red spinel (130 gp). Blue quartz (8 gp). Moss agate (8 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tanglar Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He has green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Tanglar grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Tanglar Harlow, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Gale Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He wears his yellow fur up. He has several tiny opal earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Detective business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Disease, Fearful. Bonds: Attractive, Rich, Job. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gale Shore, Male Tabaxi Warrior 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp. Jade (120 gp).


Social Check DCs


Trey Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Mercenary uniform. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Mercenary. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Trey Staurheim, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Sardonyx (70 gp). Onyx (70 gp). Deep blue spinel (800 gp).


Social Check DCs

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