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Advanced [show]


Baern Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his shortspear. He is muscular with a powerful set of arms. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a necromancer, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable. Bonds: Attractive, Criminal record, Mentor. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Baern Fallack, Male Dwarf Adept 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1700 gp.


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a slight overbite and is overall scrawny. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and retire the richest man in the north

Ideals: Artistic, Entrepeneur, Fighting. Bonds: Criminal record, Job. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Wrenn Waggletop, Male Gnome Fighter 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. He is an epitome of beauty. His black hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to be a gardener again

Flaws: Cynical, Fearful. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Kyle Cotton, Male Human Commoner 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1300 gp. Old masterpiece painting (1300 gp). A delicate brass dragon egg (70 gp). Solid gold idol (800 gp). A roughly beaten golden orb (110 gp).


Social Check DCs


Mordai Art, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely green suit with blue socks and a vest with buckled shoes. His hair, while still mostly chestnut, has prominent grey streaks. His half smiles and white eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Mordai Art, Male Tiefling Barbarian 15
Medium (5'7") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 114 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 16 (+3)21 (+5)
Skills Perception +8, Religion +8
Senses Passive Perception 18
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 500 pp. Violet garnet (900 gp). Eye agate (16 gp). Eye agate (16 gp). Blue quartz (16 gp). Hematite (16 gp). Brown-green garnet (100 gp). Malachite (16 gp). Jasper (20 gp). Star ruby (600 gp). 1 Medium magic item.


Social Check DCs


Reynard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Racist. Bonds: Slave. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Reynard Fidget, Male Human Aristocrat 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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