Hûmgrat Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with grey pants. He carries a battered monstrous two handed axe and tarnished dagger as well. His hair is red and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Hûmgrat is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Merchant, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hûmgrat took refuge in the ruined castle and found the beat up dagger and armor he uses now. Now he works as a painting tutor during his time off.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Forgetful. Bonds: Poor, Nature. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp. A small bag of saffron. (40 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (400 gp).
Kairon Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His white hair is lengthy and is close to two feet long. His white eyes peer out from beneath his feathered blue hat.
Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a island tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 22 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
Possessions: 190 pp. Golden yellow topaz (400 gp). Jasper (60 gp). Red-brown spinel (100 gp). Red-brown spinel (100 gp).
Gerbo Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. With bright silver hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Spice Merchant, Gerbo learned a great deal about his father's area of expertise. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Professionalism, Logical. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 250 gp.
Adelard Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has shaved his head bald. He has gleaming, smiling hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of drow once and for all.
History: Adelard hails from a village terrorized by drow. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: He wants to meet his childhood hero; and regain custody of his daughter
Ideals: Passionate. Bonds: Enemies, Family, Immigrant, Adventurer. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Azurite (14 gp). 1 Minor magic item.
Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown coat over a violet low-cut shirt, and a top hat upon his head. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Elven culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and expand his business
Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 36 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp. Eye agate (5 gp). Azurite (5 gp). Chrysoberyl (50 gp). Blue star sapphire (800 gp). Alexandrite (1100 gp). Chrysoprase (30 gp). Peridot (30 gp). Smoky quartz (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
