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NPC Generator

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Advanced [show]


Erdan Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is braided into rings. His eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Erdan isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Erdan was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Racist. Bonds: Job, Adventurer, Enemies. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Erdan Harris, Male Half-Elf Expert 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cressel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a brown coat, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Beggar, Cressel learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and to be a tanner again

Flaws: Ugly, Shy, Impulsive, Secretive. Bonds: Job. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cressel Grief, Male Tiefling Bard 9
Medium (5'11") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: Silver comb with moonstones (300 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his yellow fur. His eyes are yellow and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Kite began to lead the lost caravan. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he wants revenge against orcs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Enemies. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Kite Candle, Male Tabaxi Expert 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Lûgdash Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black feathered hat and black clothes. His hair is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Shoemaker business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.

Motivation: He wants to get laid; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Family, Has a crush. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lûgdash Gresham, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)8 (-1) 14 (+2)8 (-1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Star ruby (1200 gp). Jet (110 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man dresses like a well dressed Engraver does. His black hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Job, Slave, Mentor, Adventurer. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Fonkin Pilwicken, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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