Taklinn Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His Stetson hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.
Personality: Taklinn is depressed about a lot of things. He tends to be a nihilist. A true patriot, Taklinn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Architect business at a young age. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He struck the Architect job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Depressed. Bonds: Military, Job, Immigrant. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 14
Hit Points 92 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 19 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sark Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple green robe with violet stripes complete with hood. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants nothing more than to rejoin the army; and to end his boredom
Ideals: Passionate, Pacifist. Bonds: Military. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 600 gp. Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" southern man, he wears many layers of old clothing at all times. His auburn hair is braided into rings. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
Kelter Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in brown turtlenecks beneath a yellow coat with green slacks. He keeps his black hair in a pixie cut. He has hazel eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: Born to a Fletcher, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kelter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kelter. He was granted martial powers by his dying sister.
Motivation: He is a bit of a kleptomaniac.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 93 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Flame Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black tunic with blue highlights, and long green pants that bunch up around his shoes. His fur is red and curly. His eyes are likewise yellow.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 7 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: Tabaxi compassion; and he would like to get married and retire
Ideals: Athletic, Joker. Flaws: Racist. Bonds: Job, Immigrant, Has a crush. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Malachite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
