Eldon Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright yellow suits and hats. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: He is a Yochlol in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 52 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Pog Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, green shirt, and red tie. He has moderate length brown hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is a Lamia in disguise. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found.
Flaws: Ugly. Bonds: Enemies, Family, Adventurer, Nature. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 70 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Auran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Blue sapphire (700 gp). Moss agate (6 gp). Blue quartz (6 gp). Freshwater pearl (6 gp). Citrine (60 gp). Amethyst (110 gp). White opal (700 gp). Smoky quartz (60 gp). White pearl (110 gp). Black pearl (1000 gp). Blue diamond (3000 gp). 1 Medium magic item.
Nimble Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.
History: He was born several months after his father was called into army service. When Nimble reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Glassblower soon after.
Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Military, Job. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 4000 sp.
Aerdeth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer, Nature, Job. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean yellow cloak covering his clean studded leather. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are brown and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south.
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Shy. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2600 sp.
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