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Advanced [show]


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is cut short. His brown eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Fletcher profession.

History: Born in the north to a Mercenary, Nuraval learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Guardian, Job, Religious. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Nuraval Graybeard, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rimmon Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely green suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his silver hair. He has a dull look in his red eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Fisher

Voice: German accent

Attributes [hide]

Rimmon Flight, Male Tiefling Expert 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Tiger eye turquoise (12 gp).


Social Check DCs


Boddynock Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Glassblower does. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the west to a Glassblower, Boddynock learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: To be a Sculptor again; and he is not mentally stable, and does not behave rationally

Flaws: Hedonist, Insane, Insomniac. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Boddynock Shadowcloak, Male Gnome Rogue 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a simple black robe with green stripes complete with hood. His brown hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Anthony Kenley, Male Human Aristocrat 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp. Deep green spinel (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports green clothing, slightly heavier than average wear. With bright brown hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Bonds: Family, Immigrant. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Kody Marleigh, Male Human Druid 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +7, History +6
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 600 gp. Sard (40 gp). Jet (130 gp). Golden yellow topaz (1300 gp). Star rose quartz (40 gp). Violet garnet (1300 gp). Citrine (40 gp). Aquamarine (1300 gp). Peridot (40 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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