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NPC Generator

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Advanced [show]


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His brown fur has been sun bleached extensively. His eyes are yellow.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence, Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dynamic Wind, Male Tabaxi Rogue 10
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 13 (+1)20 (+5)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 210 pp. Moss agate (10 gp). Sard (20 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Cooper, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear green clothing when he does not wear armor. His head has been shaved. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Anthony Cooper, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an entirely green suit with violet socks and a vest with buckled shoes. His skin is also unnaturally pale. He has no hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Rurik Frostbeard, Male Dwarf Wizard 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 19 (+4)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1700 gp. Rock crystal (70 gp). Moonstone (70 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His silver hair, when down, is lengthy. His amber eyes peer out from beneath his small grey hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: PTSD, Impulsive. Bonds: Criminal record, Immigrant. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Suhnae Rothenel, Male Elf Barbarian 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Naal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His blonde hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Naal Amastacia, Male Elf Adept 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Citrine (60 gp). Iolite (60 gp). Chalcedony (60 gp).


Social Check DCs

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