Aerdeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Smoking Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Bricklayer.
Motivation: To settle down with his crush; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 11)
Armor Class 14
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Obsidian (13 gp). Golden yellow topaz (1500 gp). Azurite (13 gp). Hematite (13 gp).
Damakos Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. His silver hair is knotted and matted. He has a dull look in his black eyes.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Opinionated. Bonds: Poor, Religious, Military. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. Golden yellow topaz (800 gp).
Tod Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is knotted and matted. His hazel eyes are slightly larger than normal.
Personality: Tod is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Tod was raised in a hard working conservative environment. A gifted student he started as a Soapmaker, but he got bored and became a Masseuse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has decided he is irredeemable; and to be a soapmaker again
Ideals: Extrovert, Entrepeneur. Bonds: Religious, Job, Criminal record. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 74 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled electrum ring (2000 gp). Solid gold idol (1200 gp).
Halimath Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Emotional, Shy, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 13)
Armor Class 9
Hit Points 77 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
Possessions: 1000 gp. Amber (110 gp). Alexandrite (200 gp). Fire opal (1600 gp). Brown-green garnet (110 gp). Rhodochrosite (11 gp). Azurite (11 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Black pearl (200 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item.
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