Paymon Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Doctor does. He is portly but not overly obese. His chestnut hair is still thick. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: When he was but 5 years old his parents immigrated from the north. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has worked as a Doctor like his father before him.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love, Immigrant. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 75 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
Zaffrab Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear green tank tops with grey pants. His skin is also unnaturally pale. His blonde hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Zaffrab enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Zaffrab was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp.
Rimple Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is heavily combed to the left. His gray eyes peer out from beneath his Stetson blue hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.
History: Sold as a small child to a slaver, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Rimple reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp.
Azaki Berevan, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Azaki was born in the east. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2300 gp. Black star sapphire (800 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Xappan Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His black hair is smooth and relatively long. His red eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He enjoys reading and quiet.
History: Xappan was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Xappan and his spouse have recently divorced.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Undercommon, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 12000 sp. Sard (20 gp). Jade (40 gp).
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