Brottor Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple black line shooting up and back down. He wears a colorful flower in his white hair. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: To end his boredom.
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Attractive. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. Hematite (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His crest is cut close to his head. His eyes are gold and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away
Ideals: Optimist. Bonds: Adventurer, Mentor, Rich, Enemies. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Rhodochrosite (11 gp).
Quick Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears green trousers with black and white striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He has styled his white fur well, parting it to the right. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Passionate, Impeccable. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110000 cp.
Thervan Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His red hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Job, Has a crush. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Wymar Dayton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.
History: He is a Succubi in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Immigrant, Adventurer, Military, Enemies. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp. Silver comb with moonstones (300 gp).
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