Patrick Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: To be a Fisher again.
Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Job. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 400 sp.
Gomory Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and balancing his hectic life and new healer responsibilities is difficult
Flaws: Antagonistic. Bonds: Immigrant, Job, Mentor, Adventurer. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Clerebold Payton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. He has violet eyes and a brown hat with a violet feather.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: Tourmaline (40 gp). Carnelian (50 gp). Golden yellow topaz (1400 gp).
Rûg Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Rûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Flaws: Insane, Shy. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 70 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (3000 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is drawn into a tight pony tail with a clover scrunchie. His fierce violet eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: Sold as a small child to a necromancer, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Attractive, Mentor. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 14
Hit Points 47 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 10000 sp.
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