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Advanced [show]


Robert Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Layabout business at a young age. A freak accident while working with his Performer mother left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Criminal record, Job, Debt. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Robert Read, Male Human Warrior 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. Jasper (40 gp).


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a tan coat with green slacks. With bright brown hair and a scraggly beard. He has a dull look in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Radomir is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Justice. Bonds: Rich, Religious, Job. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Radomir Thorngage, Male Halfling Fighter 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 pp.


Social Check DCs


Adran Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a fancy green suit. His hair is short and red. He has blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Attractive, Religious, Nature. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Adran Teinithra, Male Elf Druid 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Black velvet mask with numerous citrines (30 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Jade Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black fur is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Barkeep like his mother before him.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job, Nature. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Jade Thundercloud, Male Tabaxi Commoner 6
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 sp. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Ahrim Charity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. When Ahrim reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Charity, Male Tiefling Expert 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 16 (+3)15 (+2)
Skills Athletics +6, Nature +6
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6

Possessions: 4000 sp. Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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