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Advanced [show]


Bruz Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many tan ritualistic tattoos. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His black hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Criminal record. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Bruz Springfield, Male Half-Orc Sorcerer 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Old masterpiece painting (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (800 gp).


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown fur well, parting it to the left. He has a dull look in his yellow eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Beast In the Wind, Male Tabaxi Aristocrat 9
Medium (6'3") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Secretive, Shy. Bonds: Military, Criminal record, Job. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Bradly, Male Human Warrior 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Nimble Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He wears his black fur up. His amber eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted, Optimist. Flaws: Ugly, Disease. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Nimble Mist, Male Tabaxi Bard 4
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Frug Nackle, Male Gnome [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, he is not a threatening figure. He keeps his black hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Shy. Bonds: Rich, Mentor, Family. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Frug Nackle, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30000 cp. 2 Antitoxin. 2 Holy water. 2 Holy water.


Social Check DCs

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