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NPC Generator

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Advanced [show]


Azaki Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries nunchakus. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Poor, Nature. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azaki Casilltenirra, Male Elf Rogue 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp.


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His long red hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Has a crush, Criminal record, Family. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Charles Spalding, Male Human Druid 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Barendd Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To be a Marshal again.

Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Barendd Durthane, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Uraim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He wears his red hair down. His eyes are gray and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He struck the Shepherd job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Rich, Job, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Uraim Fireforge, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baz Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey pants and tee shirts. His hair is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Baz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Baz hails from a village terrorized by orcs. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baz. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Baz Addington, Male Half-Orc Expert 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 18 (+4)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 500 sp. Amber (70 gp).


Social Check DCs

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