Pirithin Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. He has moderate length red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with dancing.
History: Pirithin was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He became a Adventurer soon after.
Motivation: Sabotage a competitor.
Ideals: Artistic. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 15)
Armor Class 15
Hit Points 96 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Goblin, Terran
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. Black velvet mask with numerous citrines (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.
Burgell Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair and beard is wavy and long. His eyes are likewise violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast island. Burgell liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Moss agate (6 gp). Malachite (6 gp). Chalcedony (60 gp). 1 Minor magic item.
Theodoric Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in white turtlenecks beneath a grey coat with pastel slacks. His chestnut hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Theodoric was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by giants. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Slave, Enemies, Adventurer. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
Possessions: 2400 gp. Tiger eye turquoise (8 gp). Zircon (60 gp). Red-brown spinel (150 gp). Banded agate (8 gp).
Eberdeb Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, blue shirt, and white tie. He is portly but not overly obese. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Shy. Bonds: Job, Religious, Mentor. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 34000 sp.
Glim Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: Glim was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Further expansion of business.
Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Job, Family. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
