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NPC Generator

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Advanced [show]


Adelard Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan painted combat armor at almost all times. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Adelard Fidget, Male Half-Elf Adept 4
Medium (5'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Balimaar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear green clothing when he does not wear armor. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Balimaar studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying brother.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Guardian, Religious. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Tewksbury, Male Human Monk 10
Medium (5'7") Human, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1500 gp. Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Pijjirik Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white shirt with thin grey vertical stripes and brown pants. He keeps his white crest in a pixie cut. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Detective; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Addict. Bonds: Has a crush. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Pijjirik Turnuroth, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 45 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1800 gp. Emerald (1400 gp). Black pearl (1600 gp). Rose (50 gp). Hematite (4 gp). Emerald (1400 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, and carries sickles. His crest is scarlet and very short. This gold eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Azzakh Mohradyllion, Male Dragonborn Wizard 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 10 (+0)19 (+4)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Ignan, Aquan, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 100 gp.


Social Check DCs


Gormogord Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. His golden hair is knotted and matted. His eyes are likewise amber.

Personality: Gormogord is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Extrovert. Bonds: Attractive, In love, Rich, Religious. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gormogord Copperkettle, Male Halfling Sorcerer 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 29 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Undercommon, Druidic
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 80 pp. Hematite (5 gp). Black pearl (1300 gp). White pearl (120 gp). Lapis lazuli (5 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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