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Nalral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Nalral Lutgehr, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Just what you see.


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright chestnut hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Dworic was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Dworic Trueblood, Male Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 270 gp.


Social Check DCs


Naill Berevan, Male Elf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries sais. He is bald on top and has large golden tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Naill never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To protect his home; and wishes to resurrect an old love

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Guardian, In love. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Naill Berevan, Male Elf Warlock 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: He has always had a great fascination with Halfling culture. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Baker

Voice: German accent

Attributes [hide]

Calcitro Deephollow, Male Halfling Ranger 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. A delicate brass dragon egg (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. With bright white hair and a scraggly beard. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Passionate. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Boddynock Ironhide, Male Gnome Bard 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 400 sp.


Social Check DCs

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