Nil Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He has wavy white hair. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and a rival would like him out of the picture
Ideals: Disciplined, Artistic. Bonds: Criminal record, Rich. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Terran
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. Banded agate (6 gp). Rhodochrosite (6 gp). Blue star sapphire (900 gp). Star rose quartz (40 gp).
Kite Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black feathered hat and black clothes. He sports a flattop fur cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Mayor, who enjoyed hunting, Kite was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp. Aquamarine (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His crest, while still mostly black, has prominent grey streaks. His gold eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.
History: He is a Metallic Dragon in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has drifted from career to career and currently works as a Miller.
Motivation: He has passion for adventuring and risk.
Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Blue star sapphire (900 gp).
Great In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting grey shirt and pants, and a wedding ring on his right hand. He has yellow fur. His eyes, though not visible through his cowl, are hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Great was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has achieved small success as a Shoemaker.
Motivation: Expand his business; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Bonds: In love, Job, Criminal record, Family. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
Carrie Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His black hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Carrie was left his father's suit of armor and trained in its use and care. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record, Military. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Bullseye lantern. 1 Silk rope. 1 Healer’s kit.
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