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Dustin Upton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is blonde and very short. His fierce violet eyes like to dwell on things.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dustin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Upton, Male Human Druid 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Igden Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and his gloved hand is found clutching a bow. His auburn hair is matted, messy, and big. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with music.

History: Igden lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Igden Waggletop, Male Gnome Cleric 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 27000 cp.


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a brothel owner, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Criminal record, Mentor, Nature, Family. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Barbarian 7
Medium (4'4") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 79 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. He keeps his white fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he wants revenge against orcs

Flaws: Insane, Disease, Ugly. Bonds: Enemies, Religious. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

River Grass, Male Tabaxi Druid 10
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +8, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1600 gp.


Social Check DCs


Dondon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He is physically well-built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This blue eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Beggar profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: To be a Beggar again.

Ideals: Joker. Bonds: Job, Rich, Military. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Dondon Brightmoon, Male Halfling Expert 13
Small (3'3") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 85 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +7, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +2

Possessions: 300 pp. Chalcedony (80 gp). Rock crystal (80 gp). Golden yellow topaz (500 gp). Jade (140 gp). 1 Medium magic item.


Social Check DCs

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