Ribbles Offund, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Ribbles was raised in a hard working conservative environment. His childhood dream was to be a Banker, but he was a colossal failure. He struck the Bellfounder job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 102 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Moss agate (6 gp). Sard (30 gp). Red spinel (150 gp). Blue star sapphire (1200 gp). Tourmaline (150 gp). Azurite (6 gp). Freshwater pearl (6 gp). Eye agate (6 gp). Violet garnet (700 gp).
Oloric Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large black jacket. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Athletic, Artistic, Impeccable. Bonds: Poor, Adventurer, In love. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1200 gp. Violet garnet (1200 gp). Jade (60 gp). Black pearl (1200 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large grey jacket. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north. Drifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Robert Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries greataxes. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Robert was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 13)
Armor Class 9
Hit Points 33 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin, Auran
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. Sard (80 gp). Tiger eye turquoise (15 gp). Alexandrite (200 gp). Violet garnet (200 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.
Thervan Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a colorful flower in his white hair. His eyes are gray and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a very good compulsive liar and kleptomaniac.
History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Passionate. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (60 gp).
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