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NPC Generator

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Advanced [show]


Fenriz Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears a pastel shirt with thin black vertical stripes and grey pants. He wears a colorful flower in his red hair. His red eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast island. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is content

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Fenriz Blessing, Male Tiefling Fighter 5
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)19 (+4) 12 (+1)15 (+2)
Skills Athletics +7, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Aquan, Dwarven, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Naal Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Naal began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he wants revenge against dire rats

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naal Dukakis, Male Half-Elf Cleric 15
Medium (5'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Jasper (20 gp). Smoky quartz (20 gp). Rich purple corundum (500 gp). White pearl (160 gp). Citrine (20 gp). Obsidian (12 gp). Sardonyx (20 gp). Malachite (12 gp). Deep green spinel (160 gp).


Social Check DCs


Traubon Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Slave Trader. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Beggar mother left him crippled. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Sabotage a competitor; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Addict, Antagonistic, Fearful, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Traubon Graybeard, Male Dwarf Adept 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 95 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +7, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 3000 gp. Black velvet mask with numerous citrines (50 gp). Silver ewer (20 gp). A delicate brass dragon egg (20 gp).


Social Check DCs


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His brown hair is still thick. His eyes are likewise green. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Hunter was born in the west. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Further expansion of business; and expand his business

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Stansfield, Male Human Paladin 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Gûnd Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a violet shirt with thin yellow vertical stripes and pastel pants. His skin is also unnaturally pale. His long white hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Orc culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. Cursed with vampirism at a very young age, Gûnd has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Disease, Racist. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Gûnd Hastings, Male Half-Orc Commoner 15
Medium (6'10") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan, Elven
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5

Possessions: 2000 gp. Deep blue spinel (900 gp). Freshwater pearl (6 gp). Rock crystal (40 gp). Moss agate (6 gp). Moonstone (40 gp). Black pearl (900 gp). Jade (110 gp). Violet garnet (900 gp). Amethyst (110 gp). Deep green spinel (110 gp). Amethyst (110 gp). White opal (1000 gp). Tiger eye turquoise (6 gp). Star rose quartz (40 gp). Rhodochrosite (6 gp). Jasper (40 gp).


Social Check DCs

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