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Advanced [show]


Jak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports green clothing, slightly heavier than average wear, marred by beers. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Flaws: Ugly, Shy. Bonds: Family, Military, Job. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Jak TellPenny, Male Halfling Bard 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 sp.


Social Check DCs


Flask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, red shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown fur is slicked back into a classic pompadour. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Addict. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Flask Of Ebony, Male Tabaxi Rogue 9
Medium (6'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 70000 cp. Tiger eye turquoise (16 gp). Amethyst (120 gp). Sard (20 gp).


Social Check DCs


Heward Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright brown suits and hats. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Masseuse business at a young age. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Heward Davenport, Male Human Wizard 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 20000 sp.


Social Check DCs


Immeral Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. With bright brown hair and a scraggly beard. He has gray eyes and a grey hat with a brown feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Immeral was born on a far southern mountains where he grew up under the tutelage of his father, an expert Barkeep. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Family, Immigrant. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Holimion, Male Elf Paladin 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Celestial, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Ahrim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His dark red hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Ahrim Haunted, Male Tiefling Paladin 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 gp.


Social Check DCs

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