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NPC Generator

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Advanced [show]


Sindri Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a long auburn beard with little hanging trinkets. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sindri hails from a village terrorized by drow. He moved out north to avoid the crime he committed. He now mingles about in high society.

Motivation: He wants revenge against drow; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Emotional. Bonds: Rich, Enemies, Criminal record. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Sindri Raulnor, Male Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)12 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Clerebold Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. Clerebold was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Entrepeneur, Philantrophist. Bonds: Attractive, Guardian, Religious. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Floshem, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is braided into rings. His green eyes peer out from beneath his feathered white hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Târz grew up listening to his mother's many stories. Târz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Family, Criminal record. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Târz Hale, Male Half-Orc Bard 7
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)6 (-2) 14 (+2)11 (+0)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Star rose quartz (70 gp). Amethyst (40 gp). Fiery yellow corundum (1500 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright grey suits and hats. He has wavy white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Justin Cornish, Male Human Adept 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in green turtlenecks beneath a black coat with violet slacks. His black fur is lengthy and is close to two feet long. His yellow eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Spring was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Tabaxi people; and regain custody of his son

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Racist. Bonds: Family. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring In Shadow, Male Tabaxi Expert 16
Medium (5'4") Tabaxi, Neutral Evil (CR 16)
Armor Class 11
Hit Points 77 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +6, Medicine +8
Senses Passive Perception 13
Languages Common, Aquan, Orc, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8

Possessions: 12000 gp. Coral (60 gp). Deep blue spinel (1600 gp). Black opal (1000 gp). Silver pearl (60 gp). Fiery yellow corundum (1000 gp). Black star sapphire (1000 gp). Star ruby (1000 gp). Malachite (4 gp). Sard (70 gp). Black pearl (1600 gp). Moonstone (70 gp). Violet garnet (1600 gp). Azurite (4 gp). Pink pearl (60 gp). Freshwater pearl (4 gp). Black pearl (1600 gp). Red spinel (60 gp). Blue star sapphire (1000 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.


Social Check DCs

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