Fulbar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small island village. His divine abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Gifted, Fighting. Bonds: Nature, Criminal record. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 44 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Immeral Hanali, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears a brown costume with the symbols of the four houses of cards on his torso, and his gloved hand is found clutching a scythe. He has white hair. His ears are large.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To be a Mason again; and balancing his hectic life and new engraver responsibilities is difficult
Flaws: Ugly. Bonds: Job, Immigrant, Mentor, Religious. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Eberk Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, green cloak. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Nature. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Ombul Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Ruler
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Beloril Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes are green and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of illithids once and for all.
History: His father raised him in a mountain cabin. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of illithids.
Flaws: Antagonistic. Bonds: Rich, Enemies, Nature, Job. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp. Rock crystal (30 gp). Obsidian (4 gp). Azurite (4 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!