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Advanced [show]


Rimmon Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a black coat. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and regain custody of his son

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Immigrant, Mentor. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Rimmon Glee, Male Tiefling Fighter 9
Medium (6'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 15 (+2)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 110 pp. Chrysoprase (60 gp). Tiger eye turquoise (10 gp). Rock crystal (60 gp).


Social Check DCs


Zedaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His crest is copper and very short. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He is content; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Zedaar Delmirev, Male Dragonborn Monk 15
Medium (6'8") Dragonborn, Neutral Evil (CR 15)
Armor Class 13
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Perception +8, Performance +5
Senses Passive Perception 15
Languages Common, Sylvan, Gnome, Giant
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: Bloodstone (30 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Jasper (30 gp). Emerald (1100 gp). Freshwater pearl (12 gp). Chalcedony (30 gp). Blue diamond (7000 gp). Pink pearl (120 gp). Zircon (30 gp). Iolite (30 gp). Freshwater pearl (12 gp). Coral (120 gp). Sard (30 gp). Banded agate (12 gp). Pink pearl (120 gp). Iolite (30 gp). Pink diamond (7000 gp). Chrysoberyl (120 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He wears his red fur down. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Mason in town.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He became a Mason soon after.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Poor, Job, Immigrant, Family. Occupation: Mason

Voice: German accent

Attributes [hide]

Drifting Of Storm, Male Tabaxi Adept 11
Medium (5'0") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Jeweled electrum ring (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Kody Stanton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is smooth and relatively long. His green eyes peer out from beneath his top brown hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kody was born in the east. At a young age he loved to build and create. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Persistence. Bonds: Rich, Enemies, Adventurer, Military. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Kody Stanton, Male Human Warlock 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 gp. Jade (80 gp). 1 Banded mail.


Social Check DCs


Ûgakûga Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a yellow cloak and cross-gartered white stockings. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ûgakûga liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Ûgakûga Cotton, Male Half-Orc Rogue 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs

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