Adrex Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Animal Trainer does, he is not a threatening figure. He has wavy brass crest. His eyes are gold and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the north to a Animal Trainer, Adrex learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: To settle down with his crush.
Ideals: Joker. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 190 pp. Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.
Delg Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear green clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur, Optimist. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 19 (+4) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1200 sp.
Eldon Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His black hair is knotted and matted. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Dilettante, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, In love, Mentor. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 500 sp.
Boddynock Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: The child of southern immigrants he idolized his mother. Boddynock was born on a far southern plains where he grew up under the tutelage of his mother, an expert Farmer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Logical. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 106 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 17000 sp. 1 Minor magic item.
Barendd Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His auburn hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and his religion dominates his actions
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp.
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