Dûgza Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair and beard is wavy and long. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp.
Delebean Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His white hair has been sun bleached extensively. This blue eyed westerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Delebean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. Delebean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 18000 cp. Chalcedony (20 gp). Deep blue spinel (900 gp). Citrine (20 gp). 8 Acid flasks.
Grom Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Fletcher does. His red hair is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Grom embodies much of what other species detest in the Half-Orcs. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the east, but his parents moved at a very young age to the south. He worked as a nervous Fletcher and found it very stressful. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red-brown spinel (90 gp). Bloodstone (20 gp). 1 Small steel mirror.
Igden Beren, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple black robe with blue stripes complete with hood. His golden hair is lengthy. His blue eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: To clean up the streets; and to protect his home
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Guardian. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant, Attractive. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
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