Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears a white coat over a blue low-cut shirt, and a broad hat upon his head. He has styled his white hair well, parting it to the left. His green eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Born in the west to a Bowyer, Morkral learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Joker, Pacifist. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 80 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Brown-green garnet (40 gp). Red-brown spinel (40 gp). Amber (40 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Az-Bror Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his white robe and has his kukri always slung over his shoulder. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has gleaming, smiling amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.
History: Az-Bror lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend.
Flaws: Terse. Bonds: Immigrant, Family, Adventurer. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 16)
Armor Class 13
Hit Points 61 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Deep blue spinel (1100 gp). Jade (90 gp). Clear bright green emerald (4000 gp). Sard (20 gp). Jet (90 gp). Onyx (20 gp). Jade (90 gp). Chrysoprase (20 gp). Alexandrite (1100 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and sports grey clothing, slightly heavier than average wear. He has styled his beige fur well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.
History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and seeks redemption
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Poor, Family. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp.
Theriatis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: The child of western immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly. Bonds: Guardian, Religious, Immigrant, Nature. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 190 pp. Alexandrite (700 gp). Deep blue spinel (700 gp). Tourmaline (130 gp). Deep green spinel (130 gp). Peridot (40 gp). Blue star sapphire (500 gp). Hematite (14 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ekemon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Cook does. His chestnut hair is kept up in a ponytail inside a broad hat. His red eyes peer out from beneath his broad black hat.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Flattery will make him almost putty in your hands.
History: Ekemon was born in the north. At a young age he loved to build and create. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Cook.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Persistence. Flaws: Selfish, Ugly. Bonds: Job, Enemies. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp. Azurite (9 gp). Jasper (80 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp).
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