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Azzakh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. He keeps his red crest in a pixie cut. He has gold eyes and a green hat with a yellow feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Azzakh took refuge in the large cave and found the beat up trident and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Attractive, Slave, Nature. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Azzakh Jerynomonis, Male Dragonborn Bard 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Butcher does, and carries pickaxes. He has wavy black crest. His eyes are gold and beady.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Butcher, Shedinn learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Dragonborn compassion; and wants to open a new tavern

Ideals: Fighting, Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Expert 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp. Chrysoprase (50 gp).


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with red pants. He wears a deerstalker hat to cover his moderate length brown hair. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted, Philantrophist, Artistic. Bonds: In love, Family. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Erky Lingenhall, Male Gnome Warlock 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: Eye agate (12 gp). Moss agate (12 gp). Freshwater pearl (12 gp). Golden yellow topaz (1400 gp). Emerald (1300 gp).


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of death on his torso. His black hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Zaffrab Murnig, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 600 sp.


Social Check DCs


Immeral Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries swords. He is bald on top and has large blonde tufts of hair around his ears. His fierce blue eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Immeral Erenaeth, Male Elf Fighter 5
Medium (5'2") Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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