Gimgen Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His brown hair is heavily combed to the left. His eyes are a pleasant amber.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To be a Engraver again; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Persistence. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5
Possessions: 70 pp. Freshwater pearl (13 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short with large spiked bangs in the front. This green eyed southerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Halimath hails from a village terrorized by drow. His psionic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: He wants revenge against drow.
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 cp. Golden pearl (130 gp). Smoky quartz (80 gp). Tiger eye turquoise (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Beloril Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green, dusty cloak. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: Born in the north his family was never financially stable. A gifted student he started as a Body Guard, but he got bored and became a Courier. In the meantime he has taken over work as a Courier and occasionally as a mercenary.
Motivation: Sabotage a competitor; and he wants revenge against drow
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Ildrex Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting grey shirt and pants. He has no crest. He has gleaming, smiling gold eyes.
Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ildrex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ildrex. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp.
Akmen Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white tunic with black highlights, and long pastel pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. His eyes are white and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Athletic, Justice, Optimist. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 300 gp.
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