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NPC Generator

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Advanced [show]


Jak Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He wears his auburn hair down. His brown eyes peer out from beneath his small green hat.

Personality: Jak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Extrovert. Bonds: Immigrant, In love, Job, Adventurer. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Jak Hogcollar, Male Halfling Expert 8
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)18 (+4) 9 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Aquan, Abyssal, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 180 pp. Banded agate (11 gp). Rhodochrosite (11 gp). Hematite (11 gp). Banded agate (11 gp).


Social Check DCs


Shivering Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has done his best to style his yellow fur to look like a famous performer. His eyes are likewise yellow.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Shivering lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Immigrant, Family, Rich. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Shivering Peak, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 200 pp. Smoky quartz (30 gp). Red spinel (160 gp). Banded agate (7 gp). Coral (160 gp). Red garnet (160 gp). Azurite (7 gp). Rich purple corundum (1200 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his sai ready. His tied-back hair is silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Joker, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ozyman Smoothhands, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûndza Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is still thick. He has green eyes and a pastel hat with a green feather.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Gûndza lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Slave Trader, but he got bored and became a Architect. He became a Architect soon after.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Gûndza Breeden, Male Half-Orc Ranger 17
Medium (6'2") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15022

Possessions: 12000 gp. Red garnet (80 gp). Lapis lazuli (13 gp). White pearl (80 gp). Jet (80 gp). Violet garnet (900 gp). Amethyst (80 gp). Rose (70 gp). Azurite (13 gp). Golden yellow topaz (900 gp). Jasper (70 gp). Sardonyx (70 gp). Jade (80 gp). Red garnet (80 gp). Deep blue spinel (900 gp). Sardonyx (70 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Rock crystal (70 gp). Golden yellow topaz (900 gp). Lapis lazuli (13 gp). Alexandrite (900 gp). Emerald (1500 gp). Freshwater pearl (13 gp).


Social Check DCs


Borun Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are gray and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Borun and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Borun Sunmeadow, Male Halfling Monk 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 500 gp.


Social Check DCs

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