Patrin Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, violet shirt, and grey tie. His crest is short and rusty. He has red eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Patrin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Ideals: Professionalism. Bonds: Religious, Military, Adventurer, Enemies. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Aquamarine (300 gp).
Naill Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Stableman does. His red hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.
History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Job, Nature. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. Deep blue spinel (900 gp). Black pearl (900 gp). Silver pearl (80 gp). Chrysoprase (40 gp).
Thar Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears red trousers with tan and green striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Cory Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy silver hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world.
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Thorin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. His silver hair is kept up in a ponytail inside a top hat. He has hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business; and to protect his home
Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 21 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
