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Advanced [show]


Suhnae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan armored body suit, with a simple white line shooting up and back down. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Suhnae speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Suhnae Iranapha, Male Elf Adept 4
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Pikar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white armored body suit, with a simple brown line shooting up and back down. He has moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with writing.

History: He was born in the north, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Pikar Smoothhands, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. His fierce blue eyes like to dwell on things.

Personality: Kildrak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Architect, who enjoyed hunting, Kildrak was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Kildrak Dankil, Male Dwarf Fighter 9
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Baradad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and carries hand crossbows. His long brass crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Baradad has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Baradad Shestendeliath, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered shortbow and tarnished club as well. His black hair is knotted and matted. His violet unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Religious, Military. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Gerald Norton, Male Human Barbarian 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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