Darrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Architect does. He has a moderate pudge and is not very fit. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Immigrant. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 400 gp. Hematite (9 gp). Rose (20 gp). Black pearl (1000 gp). White opal (1600 gp). 1 Minor magic item.
Theobald Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His eyes, though not visible through his cowl, are amber.
Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and many dire rats want him driven away
Flaws: Ugly, Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Reynard Tickle, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bookbinder father left him crippled. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and he is content
Flaws: Mundane, Addict, Disease. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Rose (40 gp). 4 Smokesticks.
Art Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'6" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His fur, while still mostly yellow, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Shoemaker in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and expand his business
Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donaar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple brown robe with black stripes complete with hood and is in decent physical shape. His scarlet crest is thinning but still full. His gold eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: He was born in a small plains village. Donaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Donaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Bonds: Adventurer, Nature, Criminal record, Job. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Coral (160 gp).
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